/* Simple JavaScript Inheritance * By John Resig http://ejohn.org/blog/simple-javascript-inheritance * MIT Licensed. * Modified 4/21/2011 by Stephen Rushing to use construct/constructing instead of init/constructing, and to be named "ResigClass" instead of "Class". */ // Inspired by base2 and Prototype (function(){ var constructing = false, fnTest = /xyz/.test(function(){xyz;}) ? /\b_super\b/ : /.*/; // The base Class implementation (does nothing) var Class = this.ResigClass = function(){}; // Create a new Class that inherits from this class Class.extend = function(prop) { var _super = this.prototype; // Instantiate a base class (but only create the instance, // don't run the constructor) constructing = true; var prototype = new this(); constructing = false; // Copy the properties over onto the new prototype for (var name in prop) { // Check if we're overwriting an existing function prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function(name, fn){ return function() { var tmp = this._super; // Add a new ._super() method that is the same method // but on the super-class this._super = _super[name]; // The method only need to be bound temporarily, so we // remove it when we're done executing var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } // The dummy class constructor function Class() { // All construction is actually done in the construct method if (Class.prototype.construct && (!constructing)){ var result = Class.prototype.construct.apply(this, arguments); //return result; } } // Populate our constructed prototype object Class.prototype = prototype; prototype.construct.Class = Class; // Enforce the constructor to be what we expect Class.constructor = Class; // And make this class extendable Class.extend = arguments.callee; //Added 4/28/2011 by Stephen Rushing // https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind Class.bind = function(){ var slice = [].slice, args = slice.call(arguments, 1), self = this, nop = function () {}, bound = function () { return self.apply( this instanceof nop ? this : ( obj || {} ), args.concat( slice.call(arguments) ) ); }; nop.prototype = self.prototype; bound.prototype = new nop(); return bound; }; //Added 4/28/2011 by Stephen Rushing to create new instances with an arguments array Class.newApply = function(args){ var a = [Class]; a.push.apply(a, args); var _new = new (Class.bind.apply(Class, a))(); return _new; }; return Class; }; })();